Episode 1.1c
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Episode 1.1c
//Hero Classes
-Maximum Attack Upgrades = 100 (+100~200 dmg)
-Maximum Defense Upgrades = 100 (+200 def)
-Maximum Mana Upgrades = 100 (+500 mana)
-Maximum Spell Power Upgrade = 100 (+100 dmg)
//Boss
-Increased Boss[4] base attack by 4 and armor by 10
-Increased Boss[5] base attack by 4 and rmor by 20
-Decreased Spawn[5] colizion size from 32 t o 20
-Increased Spawn[5] movement speed by 50
-Changed Silence[6] from targeted cast to random point AoE cast
-Reduced Boss[6] health from 10000 to 9000
-Fixed Level[6] trigger restarts
-Fixed Rune of Dispel Magic[6] respawn
-Copletely changed Boss[6] fight
-Fixed Tornado[7] cast chance
//General
-Completely disabled loot (Working on a new system)
-Decreased max players from 8 to 6
-Maximum Attack Upgrades = 100 (+100~200 dmg)
-Maximum Defense Upgrades = 100 (+200 def)
-Maximum Mana Upgrades = 100 (+500 mana)
-Maximum Spell Power Upgrade = 100 (+100 dmg)
//Boss
-Increased Boss[4] base attack by 4 and armor by 10
-Increased Boss[5] base attack by 4 and rmor by 20
-Decreased Spawn[5] colizion size from 32 t o 20
-Increased Spawn[5] movement speed by 50
-Changed Silence[6] from targeted cast to random point AoE cast
-Reduced Boss[6] health from 10000 to 9000
-Fixed Level[6] trigger restarts
-Fixed Rune of Dispel Magic[6] respawn
-Copletely changed Boss[6] fight
-Fixed Tornado[7] cast chance
//General
-Completely disabled loot (Working on a new system)
-Decreased max players from 8 to 6
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