Episode 1.35
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Episode 1.35
//Hero-Classes
[Archer] - Increased 'Kill Shot' damage/10% to 6/12/18.../60
[Warrior] -
[Priest] - Fixed 'Divine Protection' Leaderboard points bug
[Paladin] -
[Druid] - 'Bear Form' now has 'Medium' armor type
[Druid] - Decreased 'Bear Form' starting defense by 5
[Druid] - Decreased 'Healing Touch' healed ammount to 50/75/100.../275
[Mage] - Slightly increased 'Arcane Blast' AoE
[Warlock] - Reduced 'Hellfire' duration from 6s to 4s
[Warlock] - Changed summoned demons stats and abilities
[Shaman] - Changed 'Endurance Aura' aspd bonus % to 25/30/35.../70
//Boss
[Level 5] - Changed Skeletal Orc[5] armor type to 'Medium'
[Level 6] - Increased Void Spirit[6] health to 200
[Level 7] - Changed Harpy Storm-hag[7] armor type to 'Small'
[Level 7] - Changed Boss[7] hit points to 7.000
[Level 8] - Changed Boss[8] hit points to 9.000
[Level 9] - Added 'Static Field' ability
[Level 9] - Changed Boss[9] hit points to 10.000
[Level 10] - Increased Spiders[10] and Spider Eggs[10] hit points
[Level 10] - Increased Spiders[10] attack damage
[Level 10] - Increased Evenomed Weapons damage per second to 30
[Level 10] - Increased Disease Cloud damage to 300/30s
[Level 11] - Completely changed boss[11]
//General
[Game] - 'Medium' armor type now takes 100% damage from magic attacks (increased by 10%)
[Game] - Changed map terrain
[Game] - Fixed -load gold and attribute points bug.
[Item] - Reduced Red and Blue Potions Health and Mana gained at higher levels
[Item] - Reduced Red and Blue Potions gold cost at higher levels
[Item] - Increased Speed Potions attack speed bonus
[Item] - Added Bandages
[Item] - Removed Scroll of Regeneration
[Item] - Reduced Scroll of the beast gold cost by 2
[Archer] - Increased 'Kill Shot' damage/10% to 6/12/18.../60
[Warrior] -
[Priest] - Fixed 'Divine Protection' Leaderboard points bug
[Paladin] -
[Druid] - 'Bear Form' now has 'Medium' armor type
[Druid] - Decreased 'Bear Form' starting defense by 5
[Druid] - Decreased 'Healing Touch' healed ammount to 50/75/100.../275
[Mage] - Slightly increased 'Arcane Blast' AoE
[Warlock] - Reduced 'Hellfire' duration from 6s to 4s
[Warlock] - Changed summoned demons stats and abilities
[Shaman] - Changed 'Endurance Aura' aspd bonus % to 25/30/35.../70
//Boss
[Level 5] - Changed Skeletal Orc[5] armor type to 'Medium'
[Level 6] - Increased Void Spirit[6] health to 200
[Level 7] - Changed Harpy Storm-hag[7] armor type to 'Small'
[Level 7] - Changed Boss[7] hit points to 7.000
[Level 8] - Changed Boss[8] hit points to 9.000
[Level 9] - Added 'Static Field' ability
[Level 9] - Changed Boss[9] hit points to 10.000
[Level 10] - Increased Spiders[10] and Spider Eggs[10] hit points
[Level 10] - Increased Spiders[10] attack damage
[Level 10] - Increased Evenomed Weapons damage per second to 30
[Level 10] - Increased Disease Cloud damage to 300/30s
[Level 11] - Completely changed boss[11]
//General
[Game] - 'Medium' armor type now takes 100% damage from magic attacks (increased by 10%)
[Game] - Changed map terrain
[Game] - Fixed -load gold and attribute points bug.
[Item] - Reduced Red and Blue Potions Health and Mana gained at higher levels
[Item] - Reduced Red and Blue Potions gold cost at higher levels
[Item] - Increased Speed Potions attack speed bonus
[Item] - Added Bandages
[Item] - Removed Scroll of Regeneration
[Item] - Reduced Scroll of the beast gold cost by 2
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