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Laging and dont come back to live

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Laging and dont come back to live Empty Laging and dont come back to live

Post by Luciferu Sun Apr 19, 2009 7:47 pm

sometimes, when someone die, it dosent come back to life, and the game sometimes lag like hell, the game stuck and we need to "ctrl, alt del".

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Post by Falk Sun Apr 19, 2009 8:53 pm

I've already seen both bugs, i'm trying to find out what's causing them, the reviving one is old, but the lag one is from 1.34 and 1.35, i think it's something related to the map terrain, i'll check it out
thanks
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Post by luciferu Sun Apr 19, 2009 9:52 pm

np

i remamber that the lag bug also heapens in 1.32, on boss 6

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Post by Falk Sun Apr 19, 2009 10:24 pm

hmm thanks for that info, i'll check what i changed from 1.31 to 1.32 and see if i can find something
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Post by luciferu Tue Apr 21, 2009 11:14 am

waiting for 1.36 =D

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Post by Jesusnav Wed Apr 22, 2009 9:01 pm

come on Falk, where is 1.36 with no lag problems?? =D

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Post by Falk Thu Apr 23, 2009 2:10 pm

working on it Cool
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Post by tchacani Thu Apr 23, 2009 11:20 pm

gogogo falk! waiting 1.36!

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Post by Falk Fri Apr 24, 2009 6:03 pm

I have alot of things to test on 1.36, but i'm not going to have time to test it this week.
Since everything should be working fine, and if there's any bug i left behind it is a minor bug so 1.36 should be playable so i'm uploading it the way it is.
Please report ANY bugs you find, no matter how stupid you think the bug is, BIG bugs usualy comes from silly errors Smile
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Post by alex.spa Fri Apr 24, 2009 7:00 pm

Lags in boss N2 ((( 1.36

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Post by Falk Fri Apr 24, 2009 7:04 pm

Does that lag happens everytime you play or does it lags only sometimes?
I didn't change anything on boss[2], so it's probably the same lag bug that i couldn't fix from 1.35
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Post by alex.spa Fri Apr 24, 2009 7:45 pm

We play 3 times 1.36
1 time lags en Boss N2 (then many metiors)
2 time lags no have lags but we not kill boss N2 )))

in 1.35
lags then Warlock cast Doom at boss N6
lags in boss N2 with many metiors

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Post by Falk Fri Apr 24, 2009 8:18 pm

hmm sorry but do you mean Boss[3] when you say boss N2 ?
Boss[2] doesn't use Meteor

I think this lag happens somehow when a triggers creates too many WC3 variables automaticaly, that can be fixed replacing these variables with custom temporary variables to prevent leaks, it will take alot of time to do that, but it might work if that's the problem
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Post by asgusdab Sun Apr 26, 2009 9:10 pm

so, previsions for the 1.37 with no "lag problems"?

we are all waiting, falk, good work!

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Post by zé das c Tue Apr 28, 2009 11:37 pm

no previsions? :/

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Post by Falk Wed Apr 29, 2009 7:49 pm

I'm almost done with triggers variables, but i still need to test everything to make sure it's working fine, so 1.37 is probably going to take a few more days.
I'm not sure the big lag problem was caused by wc3 memory leaks, so variables leak might not be the solution for that problem, but if it is not, it does reduce game lag anyway so it is very useful Smile
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Post by zépolvin Thu Apr 30, 2009 2:36 pm

we are all waiting,falk! we are going crazy!

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