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Episode 1.26

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Episode 1.26 Empty Episode 1.26

Post by Falk Mon Mar 23, 2009 1:54 pm

//Hero Classes
[Mage] - 'Storm Gust' damage decreased by 1/level and can only freeze a maximum of 4 targets.
[Warlock] - Slightly reduced summond demons attack damage, attack speed and max life.
[Warlock] - Reduced 'Empower Demon' attack speed bonus to 5%
[Priest] - Fixed 'Suffragium' cooldown
[Druid] - Rejuvenation now lasts for 13 seconds, but the healed ammount per second remains the same
[Warrior] -
[Paladin] - Increased 'Consecration' base mana drained per second by 1
[Shamman] -
[Archer] -

//Boss
[Level 3] - Changed boss[3] attack type to Hero
[Level 3] - Decreased boss[3] health by 200
[Level 3] - Increased 'Meteor Storm' chance by 2%
[Level 4] - Increased Spawn[4] attack damage
[Level 5] - Increased Spawn[5] attack damage
[Level 5] - Spawn[5] are automaticaly removed if there are more than 20 of them summoned.
[Level 5] - Decreased boss[5] armor by 10
[Level 6] - Increased Spawn[6] attack damage
[Level 10] - Increased summoned spiders attack damage


//General
[Bug] - Fixed Level[3] teleportation bug
[Bug] - Fixed [Druid] item disapearing on level 3
[Bug] - Fixed 'Suffragium' buff art
[Game] - Added a quest with a few ability leveling info, the complete list is in the Strategies Forum
[Game] - Decreased Storm Gust lag
[Game] - Decreased [Level 5] lag
[Game] - Direct healing spells now have their healing increased by your Healing Power (Upgraded with Spell Power item)
[Game] - Increased healing spells mana cost over levels.
[Game] - Changed Attribute points received when wiping to 2
[Item] - Ankh of reincarnation now costs 1 attribute points instead of 3
[Item] - Renamed "Anti-Buff Potion" to "Dispel Potion"
[Item] - Increase Mana now increases mana maximum by 3
[Item] - Decrease potions cooldown from 60s to 40s

I hope i did not left any bugs behind this time Smile
Falk
Falk
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Number of posts : 183
Registration date : 2008-06-29

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Episode 1.26 Empty Re: Episode 1.26

Post by Duke Tue Mar 24, 2009 9:02 am

Falk wrote:
[Level 5] - Spawn[5] are automaticaly removed if there are more than 20 of them summoned.
Thx, one time our tank forgot to take Reflect Damage... Was smthg about 150-200 skeletons xD

Duke

Number of posts : 6
Registration date : 2009-03-22

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